I was saddened to hear of the passing of the Mathematician John Horton Conway today so I decided to put together a post on his 'game of life' simulator.
This game of life, more commonly called Conway's game of life, was devised by John Conway in 1970 and is a way of modelling very simple cell population dynamics. The game takes place on a two dimensional board containing a grid of orthogonal cells. The game is technically a zero player game in that the initial setup of the game dictates the eventual evolution of the board.
One technique I find useful, especially when drawing images, is to invert a number on a scale. In PHP, coordinates in an image are drawn from the top left of the image. This means that if we want to draw from the bottom left then we need to invert the y coordinate.
The following is example PHP code that creates an image with a single, diagonal line, drawn across the middle.
The other day I was conducting a code review and found that a developer had used a trait to give two classes the same group of utility methods. Whilst there was nothing wrong with this in terms of functionality, I asked the developer why they had chosen to use traits instead of inheritance. We eventually decided that an inheritance model would be better suited to the situation but I thought I would go through some of the thought processes here.
What Is A Trait?
Streams are a way of generalising file, network, compression resources and a few other things in a way that allows them to share a common set of features. I stream is a resource object that has streamable behaviour. It can be read or written to in a linear fashion, but not necessarily from the beginning of the stream.
Since my last visit to this subject I have been thinking about how to represent a collection of random colors so that it looks sorted and that no information is lost during that process. I quickly realised that I needed to use all three aspects of the color space, which lends itself to generating 3D objects. Indeed, the red, green, blue color space is built around a cube so it can often be represented as a cube.
Since my last post, where I talked about drawling a line with pixels in PHP, I have been looking at drawing circles. As it turns out, there are a few different ways to draw a circle, so I'll go through a few options here.